Wizard101 Is No Longer a Game & Ambrose Has Developed Alzheimer's

A game by definition is a competitive activity or sport in which players contend with each other according to a set of RULES.

The new update has by design created some new ways to stall users from getting through the game that are inherently illogical to the rules and overall story of the game, and inconsistent with the poor excuse given for the removal of trading enchanted treasure cards from the game.

The poor excuse originally posted by Merle Ambrose (In Game Head Master of Ravenwood) "The trading of enchanted cards was never intended; it was an error on our part that players were able to use this system to gain access to spells they were never suppose to receive. ... The problem is, this may seem like a minor issue, but it is not. This one oversight fundamentally dilutes the unique nature of each class. Replicating these spells creates a huge imbalance in our system ..." blah blah blah with continued babbling of more nonsense from Kings Isle to justify this change. Along these lines, let us look at the following "game enhancements" which have recently been added for users pleasure.

  • Just in case you have not noticed users are now are facing higher fizzle rates (spells enchanted to 100% are fizzling also). hmmm.
  • If that wasn't enough to stall users in the game, power pips are running scarce and not in line with gear boost statistics. hmmm.
  • Shielding by NPCs Has Increased. Fair enough and well within the "rules" of the game, but still makes for a boring game.
  • Heavy Usage of Smoke Screen Among Fire NPCs. Fair enough, but isn't 3 in the first round a bit much. Well within the "rules" of the game so we still have a game so far. However, this is again quite boring for game play.
  • Illogical Decks and Blades Sported by Various NPCs Around the Spiral (Useage of Black Mantle by non-balance NPCs, Spirit Armour by fire NPCs, etc. Oops. What happened to the game you were talking about Professor Ambrose?
  • Every monster in the spiral studied the balance school up to weakness? hmmm. Why not have them study Ice up to tower also, since you are adding illogical items to the NPC decks.
  • Many NPCs are sporting blades not from their school along with the balance exclusive black mantle. hmmm. Ambrose is looking like a liar.
  • Fire Minion carried by DS Nonfire NPCs. Oops. Ambrose is very unaware.
  • Gear Not Giving Reported Boosts. Oops. Ambrose is clueless.
  • NPCs Getting Illogical Boosts. Oops. It is clear that Ambrose has developed Alzheimer's, and is not to be trusted.


  • Response from Kings Isle: The monsters cheat. More like the programmers are lazy because they do not know the game or the underlying story line. If you are going to throw out the rules of the game, Wizard101 is no longer has a game. Instead is a free for all where only users are limited.

    Speaking of limiting users, the change to disallow trade of enchanted cards had one major change to game play. The cost for these spells just went up at least 10 times, IF they could even be found within the game. I have one question for our ailing head master (when he has a moment of clarity), where are all the NPCs of the game getting those out-of-school perfect-hitting treasure cards I am being hit with around the spiral.

    AGAIN, the game is no longer a game, but simply a free for all.

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